Local Testing

UberMouseUberMouse said

a long time ago | Post #1
Is it possible to do local testing over a network with 2 computers? Since my project involves 2 developers and we would like to test the game together.

ChrisChris said

a long time ago | Post #2
Yes, in MakeMultiplayer you can defined an IP to connect to.

See http://nonoba.com/developers/documentation/multiplayerapi/classnonobaapi#MakeMultiplayer

UberMouseUberMouse said

a long time ago | Post #3
Ha knew it the other developer on the project was all like no not going to use it and is busy writing his own server/client since it doesn't do that.

ChrisChris said

a long time ago | Post #4
Well glad you choose our platform. Anything I can do to help out?

LightBeamLightBeam said

6 months ago | Post #5
Hello Chris, I know this thread has been long out there, and you guys aren't interested in Nonoba like before anymore, I just hope you can help me in this issue. It's the same thing, I prefer testing with my friends on multiple machines in the development server. I tried placing my IP instead of the localhost text but I get this error.

* Security Sandbox Violation *
Connection to 77.245.X.XXX:8184 halted - not permitted from http://c.nonoba.com/f/633880237760000000/2/SWF/apias3mp.X00ESXVe5cQlfITKYMTJXTha2UM.swf

Anything I can do? I even changed my publish settings to "Access network only" but that too didn't work.

Appreciate your help.
Last edited 6 months ago

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